Three shields.
Every attempt starts with three. A hit costs one and knocks you back. Run out and the run is over.
A NEW ADVENTURE FROM OWL MEDIA GAMES
Guide a little voxel owl across 110 floating courses.
Hop the gaps, dodge the hazards, and find your way home.
Best enjoyed with the sound on.
01 / THE GAME
ONE OWL. A VERY LONG WAY HOME.Drag the left joystick to move. Tap JUMP to cross the gap. That’s all you need to know, and then the islands start drifting, the ledges start crumbling, and the sentries start aiming.
Learn the timing. Find the safe line.
Reach the glowing arch.
Every attempt starts with three. A hit costs one and knocks you back. Run out and the run is over.
Reach a flag and Try Again drops you right there, not back at the start.
Chase a high score across platforms that never end. One fall or one hit and the run ends.
Collect lights on every course and spend them on Pocket Penguin, Ember Fox, Peanut the Capybara, and more.
One comes back every 30 minutes. Go Pro for unlimited lives.
Tap Play and go. Sign in with Apple only if you want your progress on every device.
02 / THE WORLDS
20 CHAPTERS · 3,939 ISLANDSWide islands and roaming brambles. Find your feet in a forest above the clouds.
Later chapters add sentries with amber charging eyes, drifting clouds that hide your next landing, timed crushers, sweeping lasers, and gust zones that push you off course. Chapter 20 is called Final Trial for a reason.
03 / SCREENS
Built natively for iPhone and iPad. Portrait or landscape, joystick on the left, JUMP on the right, and a little haptic tap on every hop.





04 / GET THE APP
Free to play on iPhone and iPad.
The islands are waiting.
An internet connection is needed to start a run, shop, and sync progress.